Fallout Wasteland Warfare Painting Progress
Creature Feature!
Next up on my journey thru the wasteland was the Creatures of the Commonwealth. As my Raiders had not shown up yet and I am focused on NPC/Monsters for my RPG group this was the next logical group. These were back to using GW contrast paints with some extras for highlights.
Before I had even started these I had completed the Deathclaw from the core set, using this as a base I wanted to have a “Young” version as the game has introduced weaker versions of a lot of cards so you can include them in smaller point forces. Next I tried to do an albino version but after it coming out pink it was turned into a dark gray/black. I was not 100% happy with the Gray/Black but for now it will do, I may return to it later with a bath of simple green. I also tried some wet blending between shades on these.
The other large based models in this group are the Radscorpion’s, I went with another reddish earth tone like my first deathclaw and then a much better gray carapace for the other so they are easy to tell apart.
Next up I worked thru the Ghouls, these feral irradiated humans I did up in 2 flesh sets as there are duplicates of all 3 molds, I did one in Gulliman flesh and the other in Darkoath. I went a bit heavy on both to get a more tan look as they would be heavily scarred from radiation burns. For the clothing I diluted some Ultramarines blue with contrast medium to get the jeans look and then the tops/dresses are a mix of various other colours.
The final set of miniatures are the dreaded Radroach, these bases have 3 roaches each and act like swarms from other RPG games. I did 2 bases as Rad Roaches by painting areas with some old school GW Scorpion Green I have kept in good conditions. Othrewise the more “fleshy” areas are in Snakebite leather with the carapace and wings in the darker shade of Gore-Grunta Fur. Then for the Rad Roaches I did some Agrax Earthshade over them and then a Vallejo green wash pooled next to them for the “Glow”
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