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The Rescue of Lufthansa Flight 181

The Rescue of Lufthansa Flight 181

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The Principles of the Game

Tutoring 3
Skill 3
Idea 4
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The Players

The Game is intended to be played twice (or more) with players changing sides. The “Teams” always win, they cannot lose they can only not win by very much.

A Team boarding a hijacked aircraft is almost always going to take out the Hijackers. SAS/Delta/Spetznaz vs Terrorists tends to be very one sided. That being said if killing the enemy was the only Goal of the mission then it would be a boring game indeed.

Instead the more casualties that the Hijackers can inflict on both the Teams and the Crews will adjust the final score along with things like a Hijacker slipping away with some hostages or killing people.

The Game is played on this Board representing a Generic Aeroplane.

The Green are Aisle Tiles, the Arrows are entry/exit points, the LEft is the cockpit. All other colours are purely decorative and represent things like toilets or places to hide.The Green are Aisle Tiles, the Arrows are entry/exit points, the LEft is the cockpit. All other colours are purely decorative and represent things like toilets or places to hide.

To play the game you’ll need the board, Three Blue Tokens (The “Teams”), Four Red Tokens (The Hijackers) and Ten White Tokens (The Hostages) along with some Wounded and Seriously Wounded Tokens. You’ll also need some D6 and D12

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