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Reply To: Hobby Weekender 24/05/19 Jumping the Shark

Home Forums Painting in Tabletop Gaming Hobby Weekender 24/05/19 Jumping the Shark Reply To: Hobby Weekender 24/05/19 Jumping the Shark

#1394568

sundancer
42985xp
Cult of Games Member

1. When have you found a large reboot of a rules system or game setting has worked? It could be the setting, rules, some rules, but it also must not be something with a slight change(s) from edition to edition. For instance, there wasn’t a huge difference between D&D 3rd edition and 3.5. Likewise, some of the editions are samey with 40k. That’s all, then. Go, tell me!

I’ve never stuck to any game that long to have a massive change of rules. The only thing that comes close is X-Wing V2 and that was something needed to happen but also pissed of a lot of people. Including me. And just judging by my guts the game suffered greatly. At least in my part of the World.

2. When has something happened in a game’s story that really made you facepalm what a character did, was needless pandering, how something was written, or how something broke the spirit of something already established and cool? My one caveat is don’t mention Age of Sigmar. Its been discussed to death across the internet and won’t add to the conversation.

midi-chlorians. ’nuff said. *mic drop*

3. I need a more positive question here, haha. Uhhh…. Does weathering necessarily make a paint job better? Or can it be a lazy shortcut when taken to an extreme? Is less more?

No it doesn’t and yes it can be. Also: it depends. Weathering makes the paint job better if it makes the painted object fit better in its environment or scenery. Grim Dark Armies or war dioramas would look weird without weathering.  Giving everything a slight “used/in use” look adds to realism but not everything needs to leak oil. I don’t do it very often or very much because I always feel like I’m ruining the carefully applied paint job. Maybe I didn’t find the right model for it yet.

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