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Spring Cleaning Challenge: Imperial Guard (PROJECT COMPLETE!)

Spring Cleaning Challenge: Imperial Guard (PROJECT COMPLETE!)

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Officers and Tanks

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NCO's Ranked Sergeant and Above Wear Greatcoats. They also Wear Trousers Rather than the Puffy Pantaloons. Carbines are Normally Purchased for a Sergeant by his Officer Upon his Promotion and not Receiving One is Seen as a Slight. Most Officers Carry a Standard Sword or Pistol. All Wear the Turban. NCO's Ranked Sergeant and Above Wear Greatcoats. They also Wear Trousers Rather than the Puffy Pantaloons. Carbines are Normally Purchased for a Sergeant by his Officer Upon his Promotion and not Receiving One is Seen as a Slight. Most Officers Carry a Standard Sword or Pistol. All Wear the Turban.
Any Attached Elements such as Techpriests, Fleet Officers or Commissars Retain their Old Equipment Although they will Often add a Trim to Represent the Unit they are Fighting With. Here we can See a Commissar Trimmed with the Pink of the Infantry. Any Attached Elements such as Techpriests, Fleet Officers or Commissars Retain their Old Equipment Although they will Often add a Trim to Represent the Unit they are Fighting With. Here we can See a Commissar Trimmed with the Pink of the Infantry.

A Commission in the infantry requires three things.

1. The Reccomendation of the Tribal Council.

Some Tribes will require Applicants to go on some sort of short quest to get this approval while others demand proof of ability in single combat or winning games of stratergy while others still demand “Gifts” for their approval to be given.

2. Graduation from the Galland Military Academy.

Graduation Takes Two Years and sees about a quarter of the applicants fail and either repeat the courses or joining the Armoured Branch which does not require Formal Graduation only attendance.

3. A Nine Month Probationary Period as an Ensign.

Ensign’s are essentially Officers Servants who learn their trade on the field of battle.

After meeting all three requirements a man if Commissioned as a Lieutenant.

The Armoured Branch

The Armoured Branch of Galland is extremely poorly equipped.

Possessing no Standard Imperial Tanks, APC’s or even Light Reconnaissance Vehicles (Sentinels are Part of the Cavalry) the Armoured Branch is forced to improvise.

Vehicles which Once mined the earth of Galland have Barrels of Fuel Strapped to them and crude Turrets installed.

Homemade “Tanks” are nothing more than uparmoured mining vehicles fitted with a more potent gun and expected to fill the shoes of a Leman Russ to great disappointment.

The Armour is considered the Dregs of the Military. Everyone is superior to them. That being said Armoured Members do not have to take orders from non-armoured Officers.

The vehicles are filthy, unsafe and unreliable. Every officer is expected to work on the vehicles with his men and almost all of them are GMA dropouts that couldn’t hack it in the infantry.

A few men take up the challenge and do genuinely want to serve with the Armour, some even seek to pioneer the branch to the open laughter of other officers even from their own branch.

The Light Tank, called Grasshopper, is a Flame Throwing Variant that Galland Nervously Equates to the Standard Hellhound.

It Carries a Tribal Ariel in the Shape of a Twin Snake, the Symbol of the Beige Tribe, and a Telescopic Device that Assists the Vehicle when Operating in a Scouting Capacity.

Barrels are Strapped Haphazardly to the Vehicles Hull and they Feed the Main Gun. While it is not the Safest Thing in the World it is the Only Way to Bring Enough Fuel to Have any Use. Many a Grasshopper lies Burnt out and Wrecked due to Nothing More Deadly than a Boltgun. The tanks are routinely reused no matter their condition save for the rear pressurised tanks that must be kept in good condition lest they leak their precious contents and make the tank even more useless.

Smaller Tanks Feed the Bow Flame Thrower and are More Heavily Armoured than the Other Barrels.

Officers and Tanks

With no Air Power and Essentially a Tank Branch full of Light Tanks and Scouts the Men of Galland must look to Bayonet, Sabre and Lasgun to see them to Victory.

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