Let’s Play: Core Space – Outside Assault
April 24, 2019 by ludicryan
Join Justin and Ryan as they fight across the sands of time in Core Space with Colin from Battlesystems.
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In this Let's Play, the guys have continued with previous characters from our Let's Play and brought them into unknown territory, fighting across sandy beaches and picking up various ammo, credits and sniper rifles along the way.
Will Ryan prevail through the sandy winds or will Justin bring deep impact back from the 90s, find out in this eleven round game of Core Space.
Have you jumped through any windows yet?
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Couldn’t believe how Justin was quite happy to blow up Ryan’s Captain, but when his exit route was cut off he was “doing a favour” by fighting his way out through Ryan’s Crews position and taking out the Live One (Ryan was in a perfect position to make Justin’s life a misery with that sniper up in the crows nest if he had decided to fight Justin). He also wanted a lift from Ryan at that point…he’s not to be trusted 😀 I think we need a Core Space match between Justin and Gerry, Gerry knows full well that Justin… Read more »
I thought the exact same when editing it all 😛
I am a peaceful being who encountered a not so peaceful being. You’re right though, I could have really screwed him over towards the end but love and harmony eh!
That was a brutal welcome to the Core Space universe for @ludicryan however I guess all traders start out wide eyed and optimistic but the life just gets you down. A few games and I reckon he will learn you can’t trust no-one. Would love to see what his thoughts on the actual game were – how did he enjoy it compared to non-miniatures based boardgames? It was also really interesting to see the game played away from the regular cyberpunk terrain set with it’s gridded mat and played much more like a skirmish game. The more I see of… Read more »
I definitely enjoyed it. I would personally love for jumping out a window to be a little easier but hitting the frame was actually pretty funny! I’m a super-mechanical thinker for a lot of games that I play so the difference between miniatures and no miniatures I found to be more an aesthetic decision. Like, would the game have been as different with counters instead? Although Just now I’ve realised what the game has reminded me of which I loved as a kid. There were a series of games on PC in the late 90s called Commandos. I got real… Read more »
It is pretty great how Core Space offers those options to collaborate or compete with the other players. I’ll see about sitting down for a fane tomorrow I think!
Great game! I leave the jumping to my brother, usually after I encourage him via a grenade 🙂