Age Of Sigmar Champions Comes To Nintendo Switch!
April 17, 2019 by cassn
If you like to divide your day between squashing Goombas and raging Waagh! across the galaxy then get ready, because Warhammer: Age of Sigmar Champions has arrived on Nintendo Switch!
Warhammer: Age of Sigmar Champions has previously been available on iOS, Google Play, and Steam, but this latest announcement brings the card brawler into the portable games console market. Take on the Briar Queen on the move, or unleash Archaon on your lunch break!
Check out the official announcement below:
This release is one of many new Warhammer: Age of Sigmar Champions announcements, including their new Warband and Savagery sets, which bring new cards, characters and lore into the game!
So whether your Bonesplitter Shaman is crying out for blood, or your Paladin Decimator has no patience to wait until you get home before unleashing his righteous fury, check out Warhammer: Age of Sigmar Champions on Switch now!
What is your Age of Sigmar Champions Alliance? State your allegiance below!
"Unleash Archaon on your lunch break!"
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Very cool to see the game developing on multiple platforms – good to spread the love 🙂
I’m still very much an Order play – got my new Sylvaneth deck ready to go!
Order! I don’t have enough for a pure sylvaneth yet but it’s going to happen. Personally I preferred the portrait mode for champions on mobile, but despite my pleading they won’t add it back 🙁
I honestly don’t get the appeal of card games as videogames. Nothing against this one in particular.
card games on console/pc allow for tricks that rre impossible with actual physical products.
Although I doubt AoS:C takes advantage of this as it is a physical product.
One huge advantage is that it allows players to compete across the internet.
Then there’s the ability to include a tutorial + AI opponents.
The better question for this game is : how does one transfer a deck from the physical to the virtual version ?
Or does this mean players get to gamble twice for the same thing ?
I remember a JRPG mini game that used cards with three sides (two fronts and a back). So there definitely are things that a videogame CCG could do that are unique.
I think I’m willing to accept this is a personal bias. I don’t have any issue with the videogame adaptation of Blood Bowl, even though it doesn’t really change things from the board game.
I do think that the physical aspect of games can get lost when done as videogame, so I do understand that people can have a bias against them.
The biggest problem is that there rarely is a chance for these games to be cross compatible with each other.
Imagine the kind of attention they would get if they were to allow players of the video game to buy the physical cards at a (huge) discount so they could play ‘for real’.