Battle Boards and Scatter Terrain
Battle Boards and Scatter Terrain
The remaining three copses were constructed with a few factors in mind: first, space for interaction between models; second, I wanted them to have enough cover to be defensible; third, I wanted them to be tall enough be an LOS obstacle (unlike the individual trees I built later); and fourth, I wanted each to have unique characteristics.
On the next hill I glued polystyrene scraps to the edge of the piece before sculpting it. I was hoping to create a more dramatic rock face. As with the previous brick ruin copse, this piece offers good cover for several models, and would be a good anchor for a flank, or a good overwatch position.
One thing I failed to mention with regards to the coniferous trees: I’ve encountered two kinds of bases, one with a wooden disc, and the other with a sloped plastic base. I prefer the plastic base — it can be left on and covered with Spanish moss, as the area under the tree is wasted space anyway. The wooden disc is harder to camouflage, so I remove them and sculpt a trunk out of Milliput.
Overall I was happy with how these pieces turned out, and learned a few lessons about carving polystyrene, and how to design these smaller pieces so that they are interesting and more than just an LOS block.
Next week I’ll post pics of the individual trees I built for this project.
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