Duel Against The Dark Knight In Talisman: Batman – Villains Edition
March 10, 2019 by cassn
Talisman: Batman - Super Villians Edition will allow players to become the most maniacal of evil-doers on the mean streets of Gotham, as they sneak and fight their way up two floors of the Arkham Asylum, reach the central tower, destroy the Dark Knight and release their fellow inmates from their prisons!
Talisman: Batman - Super Villians Edition can be played co-operatively against an AI Batman, or competitively, where one person takes on the role of the Caped Crusader and the others battle it out to gain the title of King or Queen of Gotham's seedy underbelly.
Players will focus on building up the health, strength, and cunning of their villainous characters while progressing through the Arkham Asylum. The game board will feature artwork from the DC "new 52" era and come with over 100 encounter cards, a d6, stat boards, and 13 plastic characters to use.
The existence of a Batman Edition of Talisman was accidentally leaked when the GAMA Trade Show 2019 book went live at the beginning of March with this advert:
Despite this slip-up, the official press release is now live, and Talisman: Batman - Super Villians Edition will be released in June 2019. You can keep up to date through the USAopoly website.
Which Batman villain would you want to play in Talisman: Batman - Super Villians Edition?
"Gain the title of King or Queen of Gotham's seedy underbelly!"
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Is it me, or have there been a few different versions of Talisman getting released recently? If so, is Talisman becoming the new Monopoly, having to have a tie-in edition for every franchise? ?
Pretty much. Games Workshop and USAopoly formed a partnership to allow the release of new “licensed” versions of the game. I doubt there will be too many different ones as it’s a whole lot more work to re-skin Talisman vs Monopoly.
Holy crap thats a lot of talisman
Nice to hear they’re adding in the competitive option from the start. The base Talisman rules (I’ve played the Relic incarnation heavily) are actually quite weak and dated. Player interaction is extremely limited and the down time between turns can be murderous. You end up with players playing almost simultaneously just to speed things up.