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1. Regale us with an anecdote from a game where you really hadn’t earned the win but it was handed to you by a lucky card or die roll.
Can’t Literally never happened to me. Not that I could recall at least and I’m getting old 😉
2. What is one instance where a hobby company has come through with an idea or concept that just blew you away?
Even if today nobody feels like it but when FFG released X-Wing I was all like “flying fighters killing other fliers? THIS IS SO AWESOME!” This was 6 years ago and the market wasn’t so saturated with Star Wars so the hype was more understandable. The opposite happened to me when Wizkids closed doors and had to let go of the Star Wars licence for Star Wars Pocketmodels. I collected the shit out of that game. Still have a large collection of that game.
3. Transformers the Miniatures Game – Could it ever work? Why or why not? Or what about He-man or She-ra or Knight rider or the A-Team or Thundercats? (or any of the other 80’s IP’s that haven’t yet been mined…).
Of course it could if the rules fit the universe. At Hamburger Tactica there was a guy with a home brew system for He-Man with hand picket minis to fit the universe.
In this picture: She-Ra in right, He-Man on Battlecat exiting castle Greyskull.
Important is that the universe the game is set in feels “true” to the feeling those cartoons conveyed.