Home › Forums › Historical Tabletop Game Discussions › The issue of the "elite" army (and finding opponents)…. › Reply To: The issue of the "elite" army (and finding opponents)….
the problem is with the exception of GW and their price points based on troop value and rarity, the cost of production is the same for a tank or a troop.
It’s all well and good suggesting that companies put extra “horde” troops or vehicles in boxes at an equivalent price, but for many companies this is not economically viable. The alternative would be to deliberately overcharge, like GW, to force the people playing “elite” armies to pay more, and I think we all know how quickly they’d get ripped to shreds for that.
It solely comes down to the simple fact that if you want to play a force that fields more, then you have to pay for it.