DARKSTAR CAMPAIGN UPDATE: DUCHESS ANNABEL’S WAR IS OVER
Darkstar v1.1 Published
Good afternoon ~
Okay, the majority of the typos, formatting errors, and (worst of all) math bugs in the warship designs have been smoothed out of the rules and the warship record sheets of Darkstar Rules. Therefore, I’m happy to post the link for Darkstar 1.1, available below.
Again, no real new content, just cleaned up, amended, and corrected details here and there for the rules and ships. If you already have the rules or have even printed them out, I wouldn’t even say reprinting the whole doc is worth it. For the rules, I was cleaning up misspellings, typos, clarification of aerospace strafing rules, etc.
However, what I really wanted to clean up were some “worms in the wood” hidden in the math of the warships. You’ll notice some stats have updated subtly, including slight updates to some Japanese ships, and larger changes on Corporate ships, and the light cruiser ship type in general. Even if the ship characteristics all remain the same, the scenario price has updated slightly on a few of them.
Anyway, just trying to present the best, smoothest, most bug-free possible game as a basis for future roll-outs.
If you have the original saved somewhere, simply save this one over it. Otherwise, download this new one if you’re interested, and have fun!
As always, we play live on the web usually once a week, and I can be reached for questions at [email protected].
Top notch!
When you said earlier that the updating would take a while I thought, ” Ok, now he’s running at normal human speed. Welcome to being one of us”. Now you publish version 1.1 today and I’m proven wrong. You are still super human, (or you have a complete game publishing company in your basement). ?
“Sleep? Ha! Time enough for sleep in the grave.” 🙂