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@avernos , Thank you. It was looking like I was talking to myself. It did at least force me to go deeper in to the books and figure out some of this myself, although I couldn’t find answers for everything and it’s always good to get verification.
1: I’d found a guide to the markings and spent the last couple of days studying and deciphering their stats to work out what I have and I now know I need to repaint a couple of shoulder pads. I’ll probably skip the unit markings for now. That way if I get in to playing them and buy more marines I can mix up the units a little once I have the experience to know what I want. I still had no idea if there were more physical difference between the troop types so I’m happy to hear there’s nothing significant.
3: I’ve noticed that. Wolf Guard and Wolf Guard Terminators and Wolf Guard Leaders and Wolf Guard Terminator leaders. And Cav. They do like making this awkward, don’t they?
4: I’d stumbled in to the ITC. I love a good OPD. GW really needs to embrace that idea to standardise the idea of what a non-casual game looks like. It lets everyone build and practise to the same ideals and standards. I’ve also seen a few local events go buy in my bookface feed and they seem to vary the points. At 2000 points the game is aiming for 3 hour matches. That’s long for a game. I have trouble finding 2 hours for a casual game of Warmachine (My main game).
7: That’s kinda what I was planning for now, but its always good to have an idea of the communities feeling on the subject
8: I’m coming to understand this. I’m not keen on overusing magnets. I already have lots of limbs etc painted up and magnetised that I need to store without losing, and store and transport without them chipping paint off each other. it’s definitely the way to go on the bigger, more expensive models that I have fewer of. Not something I’d want to do with front line infantry. I’m curious if anyone has some inventive storage/transport solutions for this. Right now I try and fit each part into infantry foam, possibly adding extra foam to allow a couple of parts in one slot.
9: I was afraid of this. It’s such a shame. It makes it hard to get in to, outside of a 2 player box (Assuming they are more balanced?). Although, the value of those boxes, especially at the standard 10-20% off, I shouldn’t complain too much.
10: Cheers. I was hoping this was the case. The only box I bought was the previous Tyranids one and they don’t use transfers so I didn’t know. I bought the Tank War starter set for Bolt Action a few years back and although the tanks sold separately come with transfers, the Tank War box had none.
After @evilstu ‘s recent solo play articles I’m considering painting up to 500 points and playing a demo game Vs myself with my Tyranids to learn the rules and try to work out how I’d want to build up, based around what I own. This should help everything make more sense. I’m considering documenting the whole learn to play experience over multiple games with growing points as a Battle Report style project, giving feedback not only on the game and my decisions, but my feelings and experiences as an outsider getting in, and as a solo player. I’ve a fair bit of painting to do first though.
Another side question someone might be able to help with. I got the Behemoth of Decay from Titan Forge via Asset Drop recently. I really feels designed for a Nurgle army. however he is equipped with a sword and shield. I’ve dug through all the 40k codecs I can find and no demons appear to use shield. I could call it decorative, or a relic I suppose, and make him a Daemon prince, but I was wondering if there were any demons it matches, should I start a small Chaos force. I do have 3 other large Daemons already.