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Was falling asleep yesterday afternoon while watching the Weekender so gave up and went to bed at 6 – slept for 10 hours straight and feeling indestructible right now – What a difference a full sleep bank can manke 🙂 So with my batteries recharged for the Christmas campaign and armed with a fresh terrible instant coffee (well actually it’s gone old and I appear to have already drunk most of it…) I’m all set to kick the day off 🙂
@mage congrats on getting all of your wrapping finishing. That’ll be my high priority job for today as I’m seeing my family tomorrow. Hobby marathon? Well by the sounds of it you have your projects queued up and a bit of clean air ahead so why not?
@elessar2590 that dust kit looks great. As do those buildings. Hope you have access to a solid;y sizeg gaming surface as it would look great to see them all set up at once and in use once they are done. Which rules set were you looking at using for the Sudanese campaign?
@mischief was wondering the same thing. I guess not including a base would cut down on production/shipping costs and it might be appropriate if people were going to set them directly into a custom made board or drop onto a themed game mat? By the look of the shots the rooves do appear to be removable though which is a really nice touch.
@jodain cool very nice Christmas loot 🙂 Sounds like the game was great fun. A nice approach to the colours on your airspeeder too – a nice balance between camouflage and a hat tip to the colour scheme use d in TESB.
@dawfydd hope you do get some quiet time to read through that lot and the rest of the books in your queue. Best wishes for the break and we’ll see you the next time we see you 🙂 Nice work on the Knights too!
@onlyonepinman if the players are ignoring the ‘threats’ then yes that’s probably a reasonable indication that something might need refining. Haven’t spent much time with Dungeon Saga but from what I remember it was the turn counter that was the big threat – monsters were there just as much to delay as they were to cause harm. Have they dropped the turn limit mechanic for Star Saga? Appreciate that even if it’s still there that having a win condition based on damage you can’t realistically do from a statistical probability sense might become tiresome.
@horati0nosebl0wer I don’t know – beer that sized looks perfectly civilized to me 🙂
Hobby for me today will hopefully be a bit more ineffectual tinkering with my WHFB stuff, and trying to get i the habit of doing write-ups. But I did get meet my goal of getting around to starting at least…