Civil War Campaign: Union
Recovering from the Setback
One of our forces has suffered a minor setback but this is far from over.
Marshall’s men fell back into the town and began constructing defences hoping to deter rather than defeat the Confederates.
On the other Flank Lewis pulls back into a small farm where he prepares his men to receive the Confederate attack.
As he arrived at the farm dark clouds came over the horizon and all through the night the downpour continued.
As the first Confederates came into view the rain hadn’t slowed at all and both sides knew this battle would come down to cold steel rather than hot lead.
Damn, I need to start paying more attention to the Projects. How is this the first time I’m, just seeing these larger scale, command-tactical maps? I notice more hexes are being displayed as the campaign progresses, are these new hexes that are being scouted / added to the commanders’ knowledge of the ground?
Yes I’m using a “Fog of War” mechanic so the map is blank until you explore it and even then you can only see movement/enemy positions if they’re within a certain number of tiles (this was mostly up to my discretion rather than a hard rule). The Campaign is played on a single 10×10 map that I randomly generated using the North American table in the Sharp Practice “Dawns and Departures” book which uses 8×3 Columns that I converted (with very little actual changes) into a Hex system. Right now neither side is trying to hide so scouting isn’t really… Read more »