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Playing the haul from Spiel!

Playing the haul from Spiel!

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War Chest!

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So the best way to understand this game is to watch the fantastic Let’s Play here.

 

My thoughts? The fact you get 16 different units, and in a typical 2-player game you will randomly be assigned 4 each, makes every game feel very different. There is so much replayability and asymmetry, which are both things I love. The simplicity of the mechanics is also a wonderful example of depth without complexity.

 

There is a little bit of a learning curve with how the discards work and how important coin counting is. This hurt Amanda in one of our early games, where she ended up in a position where she had to pass for 6 actions in a row. Its easy enough to avoid once you get the hang of it, but it can sting in an early game to feel so helpless.

 

The component quality for the unit “coins”, board and coin bags are all fantastic. The control markers almost feel a bit sub-standard, even though they are quite nice cardboard, they aren’t up to the quality of everything else. Also if you are flying it anywhere, put the coins in the draw-bags, because the plastic covering just can’t hold their weight.

 

I’ve played a few games now with different friends, and the general feedback is that people want to play more.

War Chest!

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