Skip to toolbar
Avernos, the Desert Squirrel.

Avernos, the Desert Squirrel.

Supported by (Turn Off)

Headquarters

Tutoring 14
Skill 8
Idea 18
7 Comments
Lt Biffen reportingLt Biffen reporting

the HQ is one of three compulsory choices in building your reinforced platoon, for my list I’ve chosen a veteran First Lieutenant, with an additional veteran to accompany him. That rocks in at 103 points. He has a +2 morale modifier for units within 6″ and can pull three order die with “snap to action” (two standard dice and a bonus for the German Blitzkrieg). They tend to be my default choice.

I’ve chosen a veteran because if/when he gets hit it’s harder to polish him off, also he has the option to have up to two additional soldiers with him. Don’t do that, a two man team counts as a small team and has an additional -1 to hit them. Adding a third means you have no such modifier, and while he gains two meat shields they will suffer many more hits.

Weapons for the HQ are as modeled, from available infantry small arms (no light machine guns @Limburger 😛 )with no points cost, so feel free to go nuts.

7
Leave a Reply

3 Comment threads
4 Thread replies
3 Followers
 
Most reacted comment
Hottest comment thread
3 Comment authors
bruceleaGerrylimburger Recent comment authors
newest oldest most voted
limburger
Cult of Games Member
21655xp

Blitzkrieg special rule in the ‘Armies of Germany’ book gives officers an additional order dice.
So a First Lieutenant gets 3 dice instead of 2.

This ability for a HQ to activate extra units nearby is something to be aware of when deploying them as I learned the hard way during bootcamp.

limburger
Cult of Games Member
21655xp

Since HQ can have ‘any weapon’ … would it be legal to designate a machinegun team as an HQ?
It seems silly to me, but if it is legal then I’d have to account for it in tournaments, right ?

brucelea
Cult of Games Member
7906xp

Surely it’s Lt Von Biffin-Squirrel the 2nd? @avernos?

Supported by (Turn Off)