Master The Sciences In Upcoming Scientia

September 25, 2018 by cassn

Supported by (Turn Off)

Darwin, Newton, Curie, Copernicus - they've got nothing on your science skillz. In Scientia, you attempt to develop personal growth in four fields of scientific technology - biology, physics, chemistry, and astronomy.

scientia2

Twelve cards are placed in the centre of the table.  On their turn, a player can choose a card to place in their personal development field.  Each player has two personal development slots, however, completing certain card objectives can provide further development slots.

scientia

Players can also choose to rotate cards on their turn - either rotating one card 180º or two cards 90º.  When a card has reached a 360º rotation, it is placed back into the center board and the player moves their personal development tracker in the field to which the card applies.

The game is over when all tech or flask tokens have been used, and the player with the highest level of overall development is declared the winner.

scientia3

Scientia is interesting because it attempts to remove as much luck from the game as possible.  Players are presented with 12 visible cards and there are no dice or random card draws so they are able to form a cohesive strategy to complete the game.

There are 48 cards included in the set, so there is also an element of replayability. I love the art on this game - it feels sufficiently post-modern to pique my nerd interests.  It will be previewing at Essen later this year.

Do you like games which focus on luck or strategy? Comment below!

"In Scientia, you attempt to develop personal growth in four fields of scientific technology - biology, physics, chemistry, and astronomy."

Supported by (Turn Off)

Supported by (Turn Off)

Supported by (Turn Off)

Related Games

Related Companies

Related Categories