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100th Drookian Fenriders - A Cavalry Company

100th Drookian Fenriders - A Cavalry Company

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100th Drookian Fen Riders

Tutoring 7
Skill 16
Idea 20
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100th Drookian Fenriders
Half a league, half a league,
Half a league onward,
All in the valley of Death
Rode the one hundred.
“Forward, the Light Brigade!
Charge for the guns!” he said.
Into the Eye of Terror
Rode the one hundred.
Cannon to right of them,
Cannon to left of them,
Cannon in front of them
Volleyed and thundered;
Stormed at with shot and shell,
Boldly they rode and well,
Into the jaws of Death,
Into the mouth of hell
Rode the one hundred.
Welcome to my very ambitious project log, where I attempt to do something I’ve been wanting/waiting to do for several years: an Astra Militarum Cavalry company. NO NOT THOSE MECHANISED BOYS, PROPER CAVALRY! Developments in my own painting and modelling skills over the last few years coupled with Forgeworld’s incredible Death Korp Death Rider kits has made this ambition an attainable reality.
The Forces
The idea of a Rough Rider Company first came to me when I read the 3rd edition rulebook

 

100th Drookian Fen Riders

From then it took a long time to come back around before I came to the decision what regiment?

Sticking with the Death Korps did not appeal to me, no converting required but, they had the best 40k horses, WFB/Aos horses just don’t cut it. From that moment I knew I would be converting Death Riders. I mind mapped up options for what I thought would be great cavalry armies. Vostroyan, Praetorian,and Tallarn all made it to the final four but it was the Drookian Fen Guard that took it. The Drookian Fen Guard first came to everyones attention with Victoria’s golden daemon squad, proudly wearing their kilts, with beautifully freehanded tartan. They portray both the grim dark future, and maintain that real human element to them, something a lot of regiments loose. I understand they are the faceless regiments of the imperial guard but, that is something I really want to show, that human cost aspect.

Primary Goals:

– Extensive (and exclusive) conversions.
– The use of casting
– Green Stuffing icons and insignia.

Inspiration:

Really because I want to share with you where I draw so much of my inspiration

Taros Campaign
Eastern Empire
“DEATH’S HEAD” – 3rd Krieg Tank Division – Titan Hunter Detachment – Best Guard Blog of all time
Pre-heresy Iron Warriors– Love the organisation, layout and attention to detail in this Log
Three Hives Rebellion– Some of the best custom fluff i have ever had the privilege to read
Tau Drop Troops
Sersi’s Slaaneshi Themed Daemon Army – My first exposure of using casting to turn great conversions into elaborate units

My Requirements

As you can imagine with a project of this size, a lot is required. It takes Games Workshop years to produce theirs, and they have all their very talented members of staff. I have myself, and hopefully a supportive and encouraging hobby community to drive my along. What I really want to show is the human side of the Imperial Guard.

Resources Intended for Use:

GUIDES:

Tutofig (Can’t find something look here first)
Lenses
Decals
Salt Technique
Pigments
Blue OSL
Green lights
Painting true metallics

HOBBY ACCESSORIES:

AK 088 Worn Effects Acrylic Fluid
Micro Sol
Micro Set

COMPONENTS:

Forgeworld Death Riders
Victoria Miniatures Kilts 1 & 2
Puppetswar Cossack heads

The Basis:

Unlike any other army I have attempted, to create this army has required so much preparation work. A lot of details needed to be decided ahead of time so that expanding the army wouldn’t throw up annoying difficulties from rushed planning.

STAGE ONE – Converting/Sculpting

The first stage was to create the conversion that could be cast

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