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Reply To: Hobby Weekender 10/08/18

Home Forums Painting in Tabletop Gaming Hobby Weekender 10/08/18 Reply To: Hobby Weekender 10/08/18

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mage
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20596xp

So, this is for an upcoming project, which I did a bit of in the past and then put on hold for quite a while. It is a Gundam kit; not a good one and quite old. I’m reappropriating it for a tabletop game. This will be done over the coming weekend, assuming I finish my ten ogres (was originally eleven but left the character out for now) it will be a break project.

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One of my friends, who never touched miniature games, started playing board games with us a couple of years ago. This turned into miniature games too and he threw himself hard at X-Wing. With a mountain of stuff but not many games under his belt, he fell in love. This also branched out into Dungeons and Dragons. Last Sunday we had a barbecue for our d and d group, hosted by said friend. We all chipped in and brought various stuff and got stuffed.

Afterward, I found out he had bought a big battle mat and we decided to play some X-Wing. Since I was the most experienced with the rules, I decided to ‘GM’ the game with rules on hand, separating the lads into Rebels and Imperials and nominating one player each as a team captain. I quickly threw together a team of three ships totally in the same points and getting the Captains to decide who used what. No upgrades were used. I wanted to keep it light as a tutorial/introduction.

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The first few turns the ships were very far apart. Players got used to movement, dials and the turn order. As they got closer they got to shooting and learned that. The following turn I introduced actions, gradually spoon feeding them more information.

In the end, the Imperials blew an A Wing and X Wing out of the sky. Adam’s loan Y-Wing bravely faced them down, but inevitably fell to the more co-ordinated, lucky dice rolling Imperials.

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It took longer than a game of this size usually did. However, as people learned, rolled, damaged and evaded one another they really got into it. Much fun and joy was had, and it was good to have taken a step back from the game, and smile. It was nice to have the printed battle mat, painted miniatures and so many people enjoying the same thing and discovering how awesome the hobby is. Friendly banter and insults were exchanged, along with boasts as handful of dices for shooting and dodging were rolled, tokens were spent, shields were destroyed, damaged cards were given out and critical hits crippled ships.

It got darker outside, and the game finished as the last Rebel ship burst into flames and plummeted into the tree canopy below. After a short break, we continued Storm Kings Thunder for D&D, continuing the latter half of Chapter Four:

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The Oracle was reached, Cultists were encountered, and the party planned their next move in the search for King Hekaton.

 

A brilliant time was had by all and even before the day had ended we were talking about doing the next one. Probably with takeout instead as to save the effort of making and tidying everything, as well as getting in more game time!!! It took me back to my teenage years before doing state exams, having empty summers to spend with friends battling through the streets of Mordheim and levelling up our warbands or fighting accross the mud of war torn worlds in the Grim Darkness of the Far Future.

 

To quote Ice Cub, ‘It was a Good Day’.

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