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Terrain Challenge: Summoning Portal

Terrain Challenge: Summoning Portal

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Part 1 - Half a Plan...

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Sorry, couldn't find my crayons...Sorry, couldn't find my crayons...

Due to an unanticipated gap in my schedule opening up, turns out I will have a small window to put something together for the current terrain challenge. Which works out well as I have had an idea floating about on my to do list for a year or so which fits the theme of the challenge. A summoning portal. or more specifically, two near-identical summoning portals, one with a monster partway through the portal, as though pushing itself through into the reality of the gaming world.

Please do excuse the terrible cartoon above, Just threw it together as a placeholder for the project until such time as I had a completed shot to replace it with. I promise I am taking the project semi-seriously 😛

Due to time constraints I will be cutting more than a few corners, and working on several elements concurrently, so apologies if some of the posts appear out of sync… Broadly, elements of the project will consist of the following:

  1. Two (as near to as I can manage) identical frames for the summoning portal. Essentially a base and a pair of upright columns, with whatever detail added that available time permits;
  2. The portal itself – using 2mm A6 size clear perspex for rigidity (I will need to affix chopped down pieces of a mini to it so it will need to be strong enough to support some weight);
  3. A big gribbly monster to be summoned through the portal. One to be chopped up and glued halfway through the model mid-summoning, one fully painted for once they are loose on the tabletop; and
  4. A bunch of cultists to summon the gribbly through the portal.

So, let’s see how far along I can get 🙂

 

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collins
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I really love your drawing. such a chuckle inducing image!

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