SteveOmega13's Kingdom Death Settlement
The Cleavers
Well, I have finished the Butcher for now. I have yet to decide on whether to add gore to the mini yet so he is in a pre-encounter form for the moment. While I wait for a good time to get in some proper shots I thought I would put together a quick guide on how I painted the Cleavers.
The final effect was achieved using the following Vallejo colours and a GW wash:
- Black
- Cold Grey
- Stonewall Grey
- Bonewhite
- GW Agrax Earthshade
The base colours were all mixed from Black and Cold Grey. I mix the colours as I use them so I don’t have exact mixtures. The first layer is a very dark grey (probably 3:2 black to grey, maybe darker) and covers the whole weapon.
The next layer is a lighter grey (around 2:3 black to grey) and just covers the bevel of the blade.
The last part of the base coat is a lighter grey (1:3 black to grey) on the edge of the blade.
The last step of this phase is to define the step between the first two colours with cold grey, as well as edge highlight.
With the base complete the next step is to add the texture to the weapons. This is started with a Cold Grey drybursh over the whole of the weapon. The trick is to move the brush from the blade towards the spine at slight angles to get a scratched effect.
For the final steps you need to get out your fine detail brush. I started by adding thin lines to the blade, perpendicular to the cutting surface, in both Cold Grey and Stonewall Grey.
Next I used the Stonewall grey to add scratch marks on both the blade and the body of the cleaver. I also added to the edge highlighting to finish off the metal parts of the weapon.
The final steps of paining the weapon were to work on the bone features. This was simply picking out the bones with bone white, washing them with Agrax EarthShade. This was finished up with a drybrush and highlighting with bonewhite.
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