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I got a little painting in this weekend and I think I’ve finally gotten my hunters to the stage where I don’t need to think about colours anymore. All thats left is bone, wood, metal and one more shade of leather, mainly for belts and straps. The problem with a group of models like the hunter is that they need to be done in natural earthen colours. Once you realise how many layers there are and how many different colours you need you run the risk of either using 10 different shades of brown, or just painting everything as if its the same material. Ignoring the bear or human hair I think by the time im done I’ll have used 7 different colour schemes you can argue are brown or brown adjacent. 8 if you count bone. Is that a lightish brown? Plus there will be the ground and some rocks etc. Oh, theres Zarolas flesh tones. Ulfr has some brown in him too I suppose. Brown brown brown brown brown brown brown.
Brown.
(That word no longer looks spelled correctly to me)
I’ll update my project log tomorrow:
https://www.beastsofwar.com/project/guild-ball-hunters-guild-by-lawnor/