Manda’s (Amachan) Dark Angels 5th Battle Company
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About the Project
This is my Dark Angels 5th battle company from around the 13th Black Crusade era, so before the Primaris heresy. It started out as my half of the Dark Vengeance box back in the day and has been growing into a full battle company ever since. After a couple of years of this project being dormant as I struggled with 8th edition 40k. I am now re-imagining the project, re-painting the army in a grimdark style and finishing it off before the proper standard space marine is completely eradicated in current GW lore. The army will be for 7th edition 40k, I may try it in 10th at some point if I can make a legal list, but the focus is 7th edition and 8th edition if needed.
Related Game: Warhammer 40,000
Related Company: Games Workshop
Related Genre: Science Fiction
Related Contest: Spring Clean Hobby Challenge 2023
This Project is Cancelled
Here is my GW rant for today:..... (Pretty pissed off at them again.)
I looked at the changes coming to the Seraphon in the new Battletome as some people already have their hands on it. And in short, I am wanting to blow up GW again…..
Anyway, some models were removed making some units invalid, other rules were changed that I don’t particularly like for my army either. And with better games available like OPR Age of Fantasy or SAGA Age of Magic which is created by people who actually want to make good games rather than just make money, my choice will be easily made and I am not playing Age of Sigmar anymore. I will rebuild my plans for the Wrath of Metztli to fit those rule systems and those rule systems.
Also, for my Warhammer 40k projects, I am not getting into 10th edition anymore since GW can only mess up rules anyway, and that has been proven to me again…. The 10th edition rules reveals over the last weeks makes that obvious as well as I was never happy with the changes when 8th edition came out and 10th is not looking any better. For those who want to play 40k with me OPR Grimdark Future will be the only option. And for my Dark Angels project, I just don’t know yet. I still really like the 40k universe, I just loathe GW.
An update...
Things in my life are obviously not going as planned because they never do. My plan is still to pick up this project as soon as possible with a couple of changes.
I was planning on using enamels and stuff on this, but in a recent weekender there was a mention of the Villainy Inks from Grimdark Compendium. I had never heard of them before, but the grimdark style is really what I wanted to do. I’ve done some stuff in the past with enamels and weathering, some of which may fall into the grimdark style.
Here are some models I have done earlier that may start to fall into the grimdark style.
As you can see I have done multiple things with heavy weathering, mostly on older stuff. I am planning on taking this to the next level.
So following up with this update there will be a test model I am going to do first, then there will be a Paint Scheme 2.1 post to update my plan and then I will start stripping the army I already have, repaint them and add new ones to this.
Re-imaginenenening. (Paint Scheme 2.0)
For the painting scheme for my Dark Angels I have decided to go different that I did previously and stray from what I did before quite a bit and also fairly different from how I have been painting recently. I am going for a far more grimdark look for my Dark Angels than I did before, with both more and less weathering in different areas. The wear and tear on the armour will be less, but the dirt, grime and blood will be increased. Also the setting for the bases is going to change from a desert look to a muddy wetlands kind of idea. This requires me to get new supplies, so I will only be able to start painting in early May if everything goes well. This is the 15 step plan on how I am going to achieve these results:
Step 1
Any miniatures that have paint on it will need to be stripped, I will be using isopropyl alcohol for this. After that is done I will adjust the base to the correct size if needed, I have used some different size bases in places where they shouldn’t have been, mostly on some of the HQ choices and other characters.
Step 2
Aside from any of the sculpted bases that I used, I will add a coat of AK Interactive Diorama Terrains Muddy Ground (AK8017) (This may change) to the base in which I will stick some stones, skulls and other bits that need to be painted.
Step 3
I will then put a coat of AK Interactive Primer and Microfiller Grey (AK 758) over all the models with my airbrush to prep them for painting.
Step 4
Then it comes to the basecoats. I will apply a basecoat of the most used colour over the model thinned and through my airbrush, the rest I will paint on by hand according to the following colour chart:
Painted Green
Vallejo Panzer Aces German Tank Crew I (70.334)
Painted Bone
Vallejo Model Air Ivory RLM05 (71.106)
Painted Black
Vallejo Model Color Black Grey (70.862)
Painted White
Vallejo Model Color Ivory (70.918)
Painted Red
Vallejo Model Color Carmine Red (70.908)
Librarian Armour
Scale 75 Scalecolor Navy Blue (SC-54)
Techmarine Armour
Vallejo Game Air Gory Red (72.711)
Bone Cloth
Vallejo Model Color German Yellow (70.806)
Green Cloth
Scale 75 Scalecolor Boreal Green (SC-42)
Red Cloth
Scale 75 Scalecolor Deep Red (SC-35)
Base
Vallejo Panzer Aces Dark Mud (70.316)
Rock
Vallejo Model Color Basalt Grey (70.869) followed by Citadel Shade Athonian Camoshade (99189953024)
These are some of the images in the uniform guide from the 7th edition Dark Angels codex that I use for reference.
Step 5
I will now add a drybrush over the larger painted areas. For this I will use the base colour as listed above mixed with a bit of Vallejo Model Color Ivory (70.918). Apart from the following exceptions:
Painted white areas, for that I will just use straight up Vallejo Model Color White (70.951).
Rock, this will first receive a drybrush of Vallejo Model Color Medium Sea Grey (70.870) followed by a lighter drybrush of Vallejo Model Air White Grey (71.119).
The base will get a light drybrush of Vallejo Panzer Aces Light Mud (70.315).
Step 6
Now I will add transfers to the models using some products that I currently don’t have to hand, so I will fill this in later.
Step 7
I will then paint the iconography and details on the models using either the colours mentioned above or the ones below for some specific details:
Apothecary Symbol
Vallejo Model Color Vermillion (70.909)
Grey Ornaments
Vallejo Model Air Medium Gunship Gray (71.097)
Leather
Vallejo Panzer Aces Leather Belt (70.312), Vallejo Model Color Cavalry Brown (70.982) or Vallejo Model Color Red Leather (70.818) depending on how I feel is the right look.
Rubber
Vallejo Panzer Aces Dark Rubber (70.306)
If the surface is large enough I will add a drybrush to them using the same method as before.
Step 8
Now it’s time for the metallics. I will paint most functional metal using my iron paint scheme, any of the decorative metal bits I will paint using either my bronze or gold scheme depending on if I feel that it needs the strength that bronze offers over gold.
Iron
I will start with a basecoat of Vallejo Metal Color Burnt Iron (77.721) followed by a drybrush of Vallejo Model Air Steel (71.065).
Bronze
Bronze will first get a basecoat of Vallejo Model Color Bronze (70.998) followed by a drybrush of Vallejo Model Air Silver RLM01 (71.063).
Gold
And then for gold, I will start with a basecoat of Scale 75 Metal N’ Alchemy Elven Gold (SC-74) and then a drybrush of Vallejo Model Air Silver RLM01 (71.063).
I will in this step also coat all the lenses and plasma coils with Vallejo Model Air Silver RLM01 (71.063).
Step 9
Some light weathering. I will be adding some paint chips using Vallejo Panzer Aces German White Tank Crew (70.344) as I find this a good colour to represent the colour of ceramite, which the outer coating of almost all armour and vehicles. I will also add a little bit of Green Stuff World Liquid Pigments Black Soot (Dust) (2298) to the end of all barrels firing ballistic ammunition and also to the exhausts on vehicles.
Step 10
Time for a gloss varnish, with my airbrush I will add a coat of Vallejo Premium Airbrush Color Gloss Varnish (62.064) over the models.
Step 11
The washing up….
Time for a wash, I will coat the models using AK Interactive Dark Brown Wash for Green Vehicles (AK 045) with my airbrush, When this is dry to the touch I will go in with a bit of paper cloth, a couple of cottonbuds and white spirit to remove the majority of it, so it sits nicely in the crevices on the model.
Step 12
Once step 11 is fully cured I will add a coat of Vallejo Premium Airbrush Color Gloss Varnish (62.064) and once that has cured a coat or 2 of thinned Winsor & Newton Galeria Acrylic Mediums Matt Varnish (3040802).
Step 13
More weathering. I will now mix a bit of AK Interactive Fresh Mud (AK 016) with some AK Interactive Weathering Plaster Base (AK 617) in various ratios and use this to add mud weathering to the legs, the bottom of vehicles and also to the tracks, tires and also the base. I will add some AK Interactive Wash for Shafts and Bearings (AK 2032) over all exposed mechanical bits and some streaks of AK Interactive Streaking Grime (AK 012) in places. When this is dry to the touch I will start to thin and blend these steps in using some cottonbuds and white spirit.
Step 14
When step 13 has fully cured I will start by adding a coat of Vallejo Panzer Aces Dark Mud (70.316) over the rim of the base, just to make it all neat. I will then start adding some tufts to the bases, maybe a bit of a log here and there and then flock parts of the bases in order to finish them up.
Step 15
Some finishing steps. The lenses will now get a blop or a coat of Tamiya Color Acrylic Paint Clear Red (X-27) in order to make them nice and shiny. The plasma coils will now also get a coat of Tamiya Color Acrylic Paint Clear Blue (X-23).
I am at this point also going to add a bit of blood splatter to the models, especially the assault marines. For this I will put some Citadel Technical Blood for the Blood God (99189956005) on an old toothbrush and run my finger over it to splatter some of it on the model. I will also paint some blood effects onto the melee weapons.
I will also add some puddles in places on the base using AK Interactive Diorama Puddles (AK8028).
Re-imaginenening.
The original plan was to have some part of the 5th battle company without any support from the Deathwing (1st Company) or the Ravenwing (2nd Company), this is going to change somewhat. I want to kind of make it about the iconic space marine things before this Primaris heresy started, so it will be a full battle company, 6 tactical, 2 assault and 2 devastator squads plus support units like Rhino’s, a Predator and so on. And then there will be support from both the Deathwing and the Ravenwing as it will bring in terminators, Land Raiders, bikes and Land Speeders and such. Now I am going to need to get some of the Dark Angels terminators before GW refresh the range, otherwise they are just going to look out of scale with the rest. Every unit will have the proper markings that are used by the Dark Angels.
The original plan was to really look at this project as an historical project to get markings and stuff all correct. Now there is not really a good list of what equipment everyone had exactly, so I just choose what I prefer to play with and also a good variety so I don’t have similar units. I also still have 2 sheets of Forge World edged brass from back in the day and other resin bits from Forge World, Spellcrow and Wargame Exclusive for this army and planning on ordering some more. That will add plenty of customization to the army to still fit the theme I am going with and to still make it my own.
I am still busy re-thinking the entire paint scheme, but I know the basing this time is going to be more aimed at wetlands, very much like the theme for most of my gaming table scenery pieces. Specifics will follow. I am also reviewing the old paint scheme that I wrote when I originally did this project and may draw some inspiration from it. The colours are not going to be wildly different obviously as they are still Dark Angels.
Re-imaginening.
With 10th edition on the horizon for 40k I am going to repaint my Dark Angels army and expand it to the full size that I wanted to build for it now that proper Space Marines are still available. I know that in the future GW is going to nuke the Space Marines and it is very likely that 10th edition is also going to be terrible. So this army will also still be valid for 7th edition or otherwise for Grimdark Future from OnePageRules and will of course be a nice looking shelf army. If 10th edition is good however, I also still have a Mechanicus project that I can work on when they nuke the Space Marines.
Over the coming weeks I will be putting together the plans for how I am exactly going to do it and when the renovations in my apartment are done in mid-April, I will start stripping Space Marines, spicy, I know. ? And then start repainting them to fit my painting techniques from today and not those from 3+ years ago.
So look forward to more on this project.
Squad 4
This is squad 4 for my Dark Angels 5th Battle Company. These are the models from the Dark Vengeance box set.
Interrogator-Chaplain
Here is my finished Interrogator-Chaplain for my Dark Angels 5th Battle Company.
Squad 4 Progress Update 6
Since I’m taking a break from painting 40k for about a month here is a quick in between shot of the finished first half of squad 4 for my Dark Angels 5th Battle Company or otherwise known as Squad Raphael from the Dark Vengeance box set.
Squad 4 Progress Update 5
Some more progress was mode on squad 4 for my Dark Angels 5th Battle Company or otherwise known as Squad Raphael from the Dark Vengeance box set.
Squad 4 Progress Update 4
I made a lot more progress on squad 4 for my Dark Angels 5th Battle Company or otherwise known as Squad Raphael from the Dark Vengeance box set.
Squad 4 Progress Update 3
I made quite a bit more progress on squad 4 for my Dark Angels 5th Battle Company or otherwise known as Squad Raphael from the Dark Vengeance box set.
Shiny Syndrome Pounding
My veteran squad got their shiny syndrome pounding today, they survived the Hormagaunts without any hiccups, but the Swarmlord that came after slaughtered them.
Squad 4 Progress Update 2
I made a start on squad 4 for my Dark Angels 5th Battle Company or otherwise known as Squad Raphael from the Dark Vengeance box set.
Veteran Squad
The veteran squad for my Dark Angels 5th Battle Company.
Veteran Squad Progress Update 5
I got more work done on my veteran squad for my Dark Angels 5th Battle Company, just some shading left. I probably won’t post any more updates on the veterans until they’re varnished, since it’s mostly going to put paint on and let dry work.
Veteran Squad Progress Update 4
More work was done on my veteran squad for my Dark Angels 5th Battle Company.
Veteran Squad Progress Update 3
I got quite a bit more work done on my veteran squad for my Dark Angels 5th Battle Company.
Veteran Squad Progress Update 2
I got a little more work done on my veteran squad for my Dark Angels 5th Battle Company.
Veteran Squad Progress Update 1
Some more work on my Dark Angels. I started painting my veteran squad for my Dark Angels 5th Battle Company.
Squad 3
This is squad 3 of my Dark Angels 5th Battle Company.