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Collins Does Star Wars Legion

Collins Does Star Wars Legion

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Stompin' all over the place

Tutoring 5
Skill 4
Idea 0
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I tackled the ATRT next.

When you build this badboy i highly recommend investing in some tiny neodynium (rare earth) magnets. 1×3 mm ones will be the best/closest option. They are cheap and easy to obtain when a Google search is employed (for those of you who are violently allergic to Amazon or eBay – understandable). You’ll still need to drill the hole in the ATRT’s chin slightly but it will then allow you to swap out the weapon options to suit your needs and counter the local meta.

A word on list building this. Assuming you did magnetise you can make your lists up on the fly, lucky you! if not, you really need to think about it a bit more. I recently asked the facebook masses for their options and was VERY surprised by the result i got.  The options are:

Rotary Blaster – Range 1-3 – 5 Black – 30 points

Laser Cannon – Range 2-4 – 1 Red, 2 Black – 35 points

Flame thrower – Range 1 – 2 Black x # of targets – 25 points

Initially I highly rate the Laser and Flamer. Very clear defined roles, one kills tanks, one kills troops.  I can get on board with that. my favourite is the laser due to the extra range. the round one shots on tanks can be very useful.

But then it turns out the internet disagreed with me. the WWW loves the blaster. More dice but less range but with surge for crit generally a higher chance on damage on unarmoured units. When you do the maths it’s hard to argue against the fact that in the long run the blaster is the GPMG tool here and thus potentially more useful. It really does depend on what you’re likely to face. going against ATST by the thousand, take the cannon, fighting the imperial guard, astra militarum endless waves of imperial troops take the flamer but in a tourney where you dont know, perhaps take that blaster and spend those extra points on some grenades somewhere.

Anyway, onto the painting! All the rebels were primed in army green spray by army painter. I then dry brushed over a heavy layer of elysian green and then a light layer of ogryn camo. This leaves you with a lime green walker! I then picked out all the enginey bits and pistons for a coat of leadbelcher.

Cool unit markings were the next thing. I started by adding a rebel symbol (called a starbird) and then gave him a nickname, Stompy, written in aurebesh

The model was then given two washes, nuln oil for the metal parts and athonian camoshade for everything that was green.

after that came battledamage and rusting. I think i went a little overboard on this so tone it down when you do it. I took black and warplock bronze mix and a sponge torn to an irregular shape. dab in paint, dab on waste paper, dab on model near edges or areas of high likely damage (feet, armour plates etc). Then repeat with an orange, i used jokaero orange, but do it very sparsely!

Once the walker is done you can paint the rider just like the rebel troopers (coming next!) and base like everything else (coming not next)

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