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DARKSTAR CAMPAIGN UPDATE: DUCHESS ANNABEL’S WAR IS OVER

DARKSTAR CAMPAIGN UPDATE: DUCHESS ANNABEL’S WAR IS OVER

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Darkstar - Campaign Map 03 - Hercules Gate

Tutoring 6
Skill 14
Idea 15
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Another of our Darkstar campaign settings, where Imperial Prussians and New Roman Alliance (Italians, French, and Spanish, mostly) face off against an alliance of convenience between the United Kingdom and the Holy Russian Empire. The UN has an enclave out here as well.  Distance in light-years is plotted along the bottom, and we also had the approximate distance in light-years between all these systems plotted.  This became very important in the campaign, and players had to plot their movements weeks or months in advance, in addition to towing and repair times for warships damaged in previous battles, to plan for their next moves.  So from the British star system at the Outer Hebrides (Mu Hercules) to the Imperial Russian colony at Krasnaya Nadezhda (72 Hercules) was about 23 light-years, which would take most military grade ships just short of 28 days.Another of our Darkstar campaign settings, where Imperial Prussians and New Roman Alliance (Italians, French, and Spanish, mostly) face off against an alliance of convenience between the United Kingdom and the Holy Russian Empire. The UN has an enclave out here as well. Distance in light-years is plotted along the bottom, and we also had the approximate distance in light-years between all these systems plotted. This became very important in the campaign, and players had to plot their movements weeks or months in advance, in addition to towing and repair times for warships damaged in previous battles, to plan for their next moves. So from the British star system at the Outer Hebrides (Mu Hercules) to the Imperial Russian colony at Krasnaya Nadezhda (72 Hercules) was about 23 light-years, which would take most military grade ships just short of 28 days.

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