When we started to get a little more advanced, we tried some actual interstellar campaigns. There are actual stars by the way, plotted with data from Strasbourg Observatory and NASA, to the best of my humble skills at geometry. The Darkstar setting have FTL, but it's quite limited (most military-grade ships can reach Proxima Centauri in about 5 days). Needless to say, to even reach this warzone (the scale along the bottom is distance from Earth in light-years) takes the average warship 43 days. There is also no FTL communications, so once you're out here with your orders and your task force of 4-5 ships, you're on your own. No calling back to "Federation Headquarters" for advice! ............ This was written into the setting on purpose to reinforce the sense of deep, bottomless isolation and loneliness of space, the wonder and awe of being "this far out," and the colonial feel of the game. Magellan, Cortez, Drake, and Columbus couldn't exactly get on Skype and ask their monarchs what to do when they got to the New World, after all! ................... This campaign pitted a "Pacific Union" of Japanese and Panasian League (China and other Asian naval powers) against an "Atlantic Union" of the United States and United Kingdom.
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