Developing Your Settings In FFG’s Genesys Role-Playing Game

November 8, 2017 by brennon

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Exploring the way in which you build your settings is the key focus of Fantasy Flight Games' newest article on Genesys. The role-playing game 'toolkit' is on its way shortly as we look towards the end of the year and personally I'm rather excited.

Genesys

In Genesys, they have given you the basic toolset for you to generate your own worlds but as a starting point, they have used some of their own worlds as a way to get you started. For example, the world of Descent and RuneWars, that of Terrinoth, is represented in a small way amongst these pages.

Genesys Terrinoth

There will be options for Humans, Dwarves, Orcs, and Elves as player characters as well as all of the troupes that you're used to seeing in a Fantasy game. A heavy focus on magic, the battle between good and evil, as well as a list of weapons and armour for you to use in battle.

All of this, however, is simply a starting point for your games as they also provide you with tables and support structures for building your own races, monsters, weapons and more. They have also made the system modular enough for you to simply switch out certain items to match whatever setting you desire.

This of course then extends to the other genres of adventure. Maybe you want to play a game set in the Cyberpunk world of Android?

Genesys Netrunner

The same basics are presented to you here, giving you the building blocks to either take the game in your own direction or continue to add to what they've already designed. Within each of these genres, they've also provided resources for helping you define them that little more. For example with Android, it's a clearly Cyberpunk world, but maybe you want to play a Space Opera campaign instead - the tools are there for you.

I'm looking forward to cracking open this book to have a look inside. The prospect of using this as a toolkit for adventures sounds fascinating and I'd like to see how the dice system comes together to provide a more narrative experience too.

What do you think?

"All of this, however, is simply a starting point for your games as they also provide you with tables and support structures for building your own races, monsters, weapons and more..."

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