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Olde World Into the WIld
As your weary little party struggles through the scrub, the brambles grabbing at your clothes, tearing your exposed skin, the roots impossible to see in the growing twilight and verdant undergrowth tripping you and causing you to stumble every few steps, you wonder at the wisdom of setting off from your village in such a spontaneous and hurried manner. You have no supplies, no camping gear and no real idea of where you are going. Ahead you see again the flicker of fire light, all that gives you any hope of seeing civilisation again. Following the intermittent glow of the fire, you eventually come upon a campsite set up near the ruins of an old farm and pigsty, a roast turning on the spit, tents offering a glimpse of protection from the drizzle that has set in. In the gloom you can just make out the hulking shape of an old barn.
Approaching the fire, you see a group of tough looking adventurers, eating drinking and talking over one another about their exploits. You are drawn to the warm glow and approach cautiously, unsure of the brand of person these are. As you come in the glow of the fire, you blink rapidly, trying to adjust your eyes to the light, and a voice behind you commands you to stop.
\"We are lost and cold, we need somewhere to sleep.\" you manage to stammer. \"We need somewhere to stay the night.\"
\"You should have gone to the Apocalypse Miniatures Traders outpost before setting out. You can sleep in the sty.\"
Don\'t allow this to happen to you. Outfit your party and gaming table for the next adventure with a selection of resin buildings from Apocalypse Miniatures.
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